0-1 Design for SaaS teams shipping real platforms, not vibes
0-1 Design for SaaS teams shipping real platforms, not vibes
I work with founders, product leaders, and teams who saw design's impact on velocity before AI joined the toolkit.
Shipping 0-1 is not a side quest. We don't spend our tokens on participation trophies. We spend them on design systems that actually scale.
Featured Work
Focus Areas
15+ years working alongside product teams and turning early-stage ambiguity to autonomous design leadership.
15+ years working alomgside product teams and turning early-stage ambiguity to autonomous design leadership.
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0-1 Design Strategy
Every product starts as a hypothesis. This work validates it fast. Rapid user testing, stakeholder interviews, competitive teardowns: these aren't optional phases, they're how you de-risk the bet before engineering spends a quarter building the wrong thing. Speed and rigor at the same time.
Every product starts as a hypothesis. This work validates it fast. Rapid user testing, stakeholder interviews, competitive teardowns: these aren't optional phases, they're how you de-risk the bet before engineering spends a quarter building the wrong thing. Speed and rigor at the same time.
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Rapid User Testing
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Rapid User Testing
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Stakeholder Interviews
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Stakeholder Interviews
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Competitive Teardowns
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Competitive Teardowns
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MVP Validation
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MVP Validation
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Go-to-Market Planning
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Go-to-Market Planning
Agile UX Design
You can't iterate your way out of a bad assumption. Weekly testing cycles catch problems before they compound. Real-time feedback loops keep the team aligned on what's working and what isn't. This is how you ship without guessing.
You can't iterate your way out of a bad assumption. Weekly testing cycles catch problems before they compound. Real-time feedback loops keep the team aligned on what's working and what isn't. This is how you ship without guessing.
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Real-Time Feedback Integration
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Real-Time Feedback Integration
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Design Validation Sprints
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Design Validation Sprints
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Heuristic Audits
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Heuristic Audits
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Journey Mapping
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Journey Mapping
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Iterative Testing
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Iterative Testing
Product Design
Validated concepts become shippable interfaces. Production-ready components and scalable design systems mean engineering doesn't rebuild your work once it hits their codebase. Clean handoff, clean code, no translation layer.
Validated concepts become shippable interfaces. Production-ready components and scalable design systems mean engineering doesn't rebuild your work once it hits their codebase. Clean handoff, clean code, no translation layer.
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Production-Ready Components
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Production-Ready Components
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Scalable Design Systems
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Scalable Design Systems
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Interaction Design
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Interaction Design
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Design-to-Dev Handoff
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Design-to-Dev Handoff
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Visual Consistency
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Visual Consistency
Design Engineering
Design files are a starting point, not a finish line. GitHub-deployed prototypes and Vercel-hosted MVPs with real databases mean your team inherits a running start, not a spec. This is design that ships.
Design files are a starting point, not a finish line. GitHub-deployed prototypes and Vercel-hosted MVPs with real databases mean your team inherits a running start, not a spec. This is design that ships.
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GitHub-Deployed Prototypes
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GitHub-Deployed Prototypes
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Vercel-Hosted MVPs
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Vercel-Hosted MVPs
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Database Integration
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Database Integration
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Real-Time Data Visualization
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Real-Time Data Visualization
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Production Scaffolding
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Production Scaffolding
Impact at Scale
These aren't trophies on a studio shelf. They're teams who relied on me to deliver impact
That makes us shipmates and above all, a team that's figured out how to win together by making the right trade-offs.
That makes us shipmates and above all, a team that's figured out how to win together by making the right trade-offs.
That makes us shipmates and above all, a team that's figured out how to win together by making the right trade-offs.

04/09/2026
Mosey Joins Gusto!
0-1 Design for SaaS teams shipping real platforms, not vibes
I work with founders, product leaders, and teams who saw design's impact on velocity before AI joined the toolkit.
Shipping 0-1 is not a side quest. We don't spend our tokens on participation trophies. We spend them on design systems that actually scale




